AI Insights · Timothy · October 2024
Top 5 Roguelike Games on Android in Belgium, Q3 2024
Explore the performance of the top 5 Roguelike games on Android in Belgium during Q3 2024, focusing on trends in downloads, revenue, and active users.
In the third quarter of 2024, the top Roguelike games on the Android platform in Belgium demonstrated varied performance trends in terms of downloads, revenue, and weekly active users, according to Sensor Tower data.
RAID: Shadow Legends from Plarium Global Ltd saw a consistent revenue stream, starting at approximately $10.3K and peaking at $10.8K by the end of September. Downloads increased from 376 in early July to a peak of 657 in mid-August, before settling at 571 at the quarter's end. Weekly active users grew from 1.8K at the start of the quarter to 2K by the end.
NEXTERS GLOBAL LTD's Hero Wars: Alliance experienced a revenue peak of $9.9K in the second week of July, with values fluctuating around $8.4K to $9.2K for the remainder of the quarter. Downloads peaked dramatically in late July with 3.6K, before stabilizing around 782 by the end of September. Weekly active users peaked at 6.8K in late July but stabilized around 4.3K towards the end of September.
Legend of Mushroom, published by Joy Nice Games, had a notable revenue increase, starting at $6.3K and peaking at $7.7K in late July. However, revenue saw a decline towards the quarter's end. Downloads remained relatively low, peaking at 326 in mid-July and declining to 101 by late September. Active users showed a strong presence, peaking at 22.5K in late August.
Top Heroes: Kingdom Saga by RiverGame saw steady revenue growth, reaching $5.1K by the end of September. Downloads showed a peak in mid-August with 709, before decreasing to 376 by the end of the quarter. Weekly active users increased from 1.9K to 2.9K, peaking in early September.
Idle Heroes from DHGAMES had fluctuating revenue, peaking at $4.4K in early August. Downloads started at 310, declining steadily to 59 by the end of September. Active users decreased slightly over the quarter, starting at 2.2K and ending at 1.6K.
For more detailed insights and analysis on mobile app performance, visit Sensor Tower.